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Wizard's Table

Wizard's table and supporting assets created for Art Creation For Games Class at Full Sail University. All assets except for the skull were modeled in Maya. Skull was made in Zbrush. All assets textured in Substance Painter. Final Render scene was assembled in Unreal Engine 4.

Wizard's table

Wizard's table

Wizard's magic ball

Wizard's magic ball

Skull in UE4

Skull in UE4

Skull render from Iray and textures

Skull render from Iray and textures