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Desert Campfire

This is a project done for my Level Assembly and Lighting Class where we had to create a fire effect with Unreal Engine's Niagara system. The props are from Quixel Megascans.

First Shot with Fog and Hanging particles of dust.

First Shot with Fog and Hanging particles of dust.

Second shot with less fog.

Second shot with less fog.

A video of the scene without the hanging particles and fog.