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UE5 Landscape

Week 3 of Level Assembly and Lighting Class. I had to create a landscape using procedural landscape tools such as Landmass and Landscape Blueprint Material. The textures and most of the meshes are from Quixel Bridge. Palm trees are free assets that I downloaded from Unreal Engine Marketplace.

Shot 1
Island landscape with a dock

Shot 1
Island landscape with a dock

Shot 2
Sculpture of a fox

Shot 2
Sculpture of a fox

Shot 3
Sunset

Shot 3
Sunset