I recently finished Cyberpunk 2077: Phantom Liberty. Throughout my playthrough this gun was the most used by my character, so I thought I could make it with Blender. With the help of MachineTools, HardOps and Boxcutter, the modeling was very intuitive and fast. Texturing was done in Substance Painter. The references I used were from either the Cyberpunk 2077 wiki or screenshots from the game.