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Annulation

My latest piece. Mostly done with built-in modeling tools in Unreal Engine 5. Windows are made of 5 variations that are placed randomly with the help of Procedural Content Generation.

Shot 1

Shot 1

Shot 2

Shot 2

Shot 3

Shot 3

Shot 4

Shot 4

PCG windows demo.

Breakdown.

Breakdown.

Mist Master Material.

Mist Master Material.

World Aligned Master Material.

World Aligned Master Material.